flag 2x Recommended: Turbowarp turbowarp.org/1127534660 if you see the question mark glitch (?) this means that you should refresh the page ///A NORMAL WEATHER SIMULATION A weather simulation on any place. May contain some bugs. Also not entirely realistic. Hold Space to Hide variables, Release to show variables Press Q to mute/unmute precipitation, wind, and birds Hold E to See the storm distance, Severe Storm Risks, and Kill Counts, Release the E key to hide them Press S to mute/unmute the thunderstorm Press O to mute/unmute the music Press I to mute/unmute death sounds Press the Right arrow key to see the next variable page Press 9 to see the weather list and set the weather to =Use the sliders on the corners to manipulate storm properties. =High enough wind speeds greater than 64 will destroy windows. =Set the Temp to >32, then humidity to >80%, then cloud cover to above 95, then cape to above 2,499 and then pressure less than 29... and then the variable named "Hail" shows up! ---- =Cloud cover (0-100): how much the clouds cover the sky =Wind speed: speed of the wind (also affects speed inside the clouds) =Condensation (0-100): how much the water condenses in the clouds to form precipitation =Static charge (0-250): How much the ground and clouds are electrically charged, controlling lightning frequency. Watch out for a jumpscare, there's a small chance that a flash would create a lobotomy. In this project, lightning flashes usually makes noises (such as screams) just before a demonic roar (thunder) or sometimes no demonic roar =Earthquake (0-10.5): how much the earthquake can shake the building =CAPE (Convective Available Potential Energy): How much the instability enters the atmosphere, when the CAPE index reaches above 499, the variable named static charge appears =Pressure (inHg) (22-32.5): the force exerted by the weight of the air in the Earth's atmosphere above a given point.