Have you ever wondered what lies beyond your world? Welcome to Paper Mario: Tear In Reality, the sixth game by the Scralaxy Team! Please report any bugs in the comments. ◄⌈⋯⋯⋯⋯⋯《✤》⋯⋯⋯⋯⋯⌉▶ ⫸ Controls: • Arrow Keys to Walk • X to use Hammer (when it's eventually usable) • C to jump • Z interact • V to skip cutscenes ◄⌈⋯⋯⋯⋯⋯《✤》⋯⋯⋯⋯⋯⌉▶ ⫸ Credits: ▸ Scralaxy Team | 2022 - 26 | Developing the game. ▸ ©Nintendo | 2022 | Concept, Characters, OST/SFX, e.t.c. ⫸ Musical Credits: ▸ Nintendo for various tracks ▸ File Select - New! Paper Mario [Concept] - by Adel Almas | youtu.be/cm3dUz3Isgs ⫸ Dev Notes: 1. I added the music that @Jujuzuzugames made for the title screen but didn't hook it up to the code, I also swapped the music from shy town for music that @JukeboxGamesAlt made I've expanded shy town but a few things still need to be added so, here are some notes for anyone else who's going to flesh it out: -There are two unused objects, being the door and the dialogue activator. The door will turn when the fisheye effect is applied. The dialogue activator , though it currently has no functionality, should be a versatile way to activate dialogue within a certain radius. Both will be extremely helpful. -The radio in the house should have at some point have the dialogue activator applied to it. P.S. I messed up the hitboxes a little, so if you can try to fix that you'd be very much appreciated.