Made on Scratch by @A_random_bro Remixed by @DS2022LRM Remixed by @Perfect_Abyss (again) Original game made by the Revolutionary Games studio. (This is just a test version there are some bugs.) How to play: You are a cell who must collect as many compounds as possible and try to dominate the planet Move your mouse pointer towards different compounds. Click on the DNA button once you have enough compounds to enter the cell editor. Then you must add organelles to change your cell and click ''Ok'' to exit the cell editor. You can also change the Patch you are in your planet. Future Updates: • More organelles, like - Hydrogenase (Clostridial Fermentation: Glucose → ATP) - Hydrogenosome - Melanosome (Radiosynthesis: Radiation → ATP) - Eventually a Nucleus • Scrolling Background - So you aren't stuck in a box of soup • NPC cells - So you can experience emotional damage together, so instead of: “lonely microbial existence” you get: competition predation accidental extinction getting atomized by algae named Greg or something [25% COMPLETE!] • More External Organelles like Cilia - For better turning [DONE!] Perforator Pilus - For stabbing enemies [Mostly done] New goal: Chemoreceptor - detecting compounds • Hexagonal grid in the Cell editor because I'm absolutely sick of seeing this cell move around everywhere • Multiple Membrane types (you can choose) • Maybe a patch map • Iron chunks you can eat (probably the easiest so it will be coming very soon) [DONE!] -----------------------Disclaimer------------------------ There are still bugs (yes. They're not gone).
• Original Project by @A_random_bro: "Thrive 0.5.1 (Testing) • @DS2022LRM remixed and did a lot of work and changes: "Thrive 0.6.1 (Testing)" • remixed the above project and added a few more changes and bug fixes (mentioned in instructions) Newest Changes: —VERSION 0.7.4— →Small addition: Background particles → Changed organelle guide to Thriveopedia (thanks to for the idea) → Added Chemoreceptor (still WIP) → Another new inventory and cell editor design. → Fixed Flagellum-Cell attachment bugs → Moved the update log to the notes and credits → Another major addition: the Perforator Pilus (a new exterior organelle) Also a bug: when you obtain the Perforator Pilus you start dying for...some reason. I'm trying to locate the code that's causing this →NPC cells now have: • Health • The ability to be - Damaged by the player - Killed by the player Yes. The primordial soup has evolved Violence —VERSION 0.7.3— → Added NPC CELLS! Finally. They can •Move around •Turn •Consume Compounds → Added Cilia →Added Phosphate Chunk and Hydrogen Sulfide Chunk. Changed the rocky sprite and added a better collision system. Updated the cell editor. Fixed a the title screen being outdated —VERSION 0.7.2— → Added ROCKY! An iron chunk you can push around. Pretty glitchy for now → Fixed a glitch where the Patch display bars don't load and make question marks —VERSION 0.7.1— → Gave the Credits section some changes If you're gonna remix this project and add something new, you should definitely write your name there and what you did so everyone else can see it! —VERSION 0.7.0— →Slightly Changed inventory design → Fixed a glitch where some compounds like Iron, Hydrogen Sulfide and Ammonia are replaced with question marks → Fixed a glitch where the "Back" and "Change Patch" buttons are replaced with question marks (Yes that's a lot of question marks)