// An Automatic Weather Simulation // Trigger Warnings (TW): This project contains flashing lights and unepected sudden jumpscares. =Use the sliders on the corners to manipulate storm properties. Wait no, we're not using sliders, we use normal variable to make automatic realistic weather simulation =Certain conditions will not available unless air pressure below 30 =Rain or snow will also not available unless air pressure below 31 =High enough wind speeds (>49) will destroy windows. how to know before playing this: =Cloud cover (0-100): How much the clouds cover the sky =Wind speed (0-100): The Wind (ts was not me), may impact cloud movement =Wind direction: Where did the wind come from? =CAPE (0-5000): How much instability enters the atmosphere to unleash a bad weather?, this happens when air pressure is below 30 with cloud cover >95 combined =Condensation (0-100): how much the water condenses in the clouds to form precipitation, controlling precipitation. This happens when air pressure is below 31 =Static charge (0-300): Satan controlling clouds to turn them into evil, This happens when cape index is above 499 and combined with Air Pressure below 29.90. =Hail (0-100): These weird form of precipitation happens when a certain CAPE index is above 1499 combined with Air Pressure below 29. =On Page 3, you must hover your mouse to bottom right of the project, then you see a temp summary button, you might toggle it on/off not entirely realistic, but almost well Recommended: https://turbowarp.org/1177054261 press "Q" to mute/unmute the winds and precipitation press "E" to mute/unmute the demonic thunderstorm press "Y" to mute/unmute the miscellaneous sounds (such as death sounds, glass breaks) press the space key to hide the variables, then release the space key to show the variables press the right arrow key for next variable page press the left arrow key for previous variable page sit and watch the weather change in this project You can also play the v2.6 version https://archive.org/details/a-normal-automatic-weather-simulation
NOTE: This project weighs 1.33 GB (gigabytes) Credits: ==Maps== =Map1 from Severe Thunderstorm Simulation by , modified by me =Map10 by =Map26 by ==misc== =some icons by The Weather Channel (all of them are WeatherStar XL 1998-2006 icons and the fanmade icons) =Car costumes by me =Street walkers by me =Boort Car by (Myers Tuber) =Tree Costumes by me =Animated signs by me =all music and sounds not by me Takes place in the fictional Minnetrista state, except Map9 is on the fictional Shandle state update history: release (may 28, 2025): released the game, along with map1 Alpha 1: (june 2025): added map0 Beta 1 (july 2025): added some stuff Beta 2 (august 2025): added 2 new maps (Map2 and Map3) v0.1 (late october 2025): added trees to map1 v0.25 (november 2025): added new car costumes v0.5 (mid-november 2025): added sidewalkers v0.75 (mid-december 2025): CHRISTMAS UPDATE!, updated map1. v0.95 (january 14th(?), 2026): added 1 new stuff on map1, added more new maps v1 (february 25th, 2026 (fraudsday)): completely revamped map1 v1.1 (Feb 26, 2026): added canopy to Katrina's VHS Shop. Added 8 new maps v1.5: new stuff, new main menu screen lol, sunrise and sunset times now depends on season (eg: sunrise time on 7:25 am in january) v2.0: added new sidewalker costumes, updated sidewalker codes, added 2 new disaster music v2.1: added secret, also new sidewalker costumes v2.2: added new car costumes, more disaster music, more calm music, also new casts in 2 buildings on map1, project renamed from "A Weather Simulation but the weather sets automatically" to "A Normal Automatic Weather Simulation" v2.3 (May 3rd All Over Again Update): Added Map26 v2.35 (5/??/26): added more billboard costumes for building2 at Map1, also added 2 more disaster musics v2.4 (5/6/2026): added more new non-disaster musics and more billboards v2.5: added chances for Convective Bad Weather v2.5.2 (The Question Marks Spring Sun Sunny Update): Fixed a bug where scratch randomly puts question marks, added 3 new non disaster musics now. v2.55: Added trash cans in Map1 and Map15. v2.6: Added Temperature Summary. v2.7: Moved the game due to an unprecedented outbreak. Updated temp condition icons. Changed building4's appearance before does it. Engine Used: A Normal Weather Simulation Also try the original non-automatic version: Total Music Count on this project = 83 up up down down left right left right b a