A and D to move or the arrow buttons to move (slower) S or the circle buttons to shake (move a bit faster too) 0 for debug variables (please send me these if you encounter a bug) stomp on the Pikmin (now with 100% more feet don't die (way more health but youre a fatty fatty which means the pikmin can hit you easier) obviously very buggy turbowarp version (this game can get wild): https://turbowarp.org/1308528117 piklopedia: Beta Pikmin - no special ability but make little to no audio cues and spawn more often Red Pikmin - +10 damage Blue Pikmin - +10 fling distance Yellow Pikmin - +10 fling height Purple Pikmin - -10 fling height and halved movement speed but +5 damage and 10 impact damage White Pikmin - doubled movement speed, doubled attack speed, flings more, and provides less heal on kill, but halved damage Winged Pikmin - when about to attack, flies into the air and then swoops downward instead of a normal fling attack Rock Pikmin - +30 damage and must be stomped twice but cannot latch and makes actions less often Ice Pikmin - +7.5 freeze meter per hit but attacks slower, reaching 100 freeze will freeze you. being frozen will stun you for a small amount of time. Any actions that create a stomp or shake will be paused, but any action beforehand or afterward will play normally Glow Pikmin - +5 fling height, +10 fling distance, +5 damage, and attack method of Winged Pikmin, but appears less often and +5 health on kill Bulbmin - +5 fling height, +10 fling distance, +40 damage, and attack method of Rock Pikmin, but makes actions less often and +5 health on kill 500locusts - Agents of Chaos. Highly aggressive and powerful !!!GET RID OF AS SOON AS POSSIBLE!!!
who do you THINK made the project? patches n stuff: all pikmin types spawn twice as often 50% more hair foot shape changed + smaller hitboxes