Use your mouse to collect gifts and avoid enemies. Enemies: Baby: Significantly reduced dash distance. Dashes in a straight line as shown by an indicator. Bell: Harmless, but makes all non-Bell enemies briefly invisible when rung, based on difficulty. Teleports near the mouse periodically. Cleanses Scribble's debuff as well as Scribble if it's nearby. ICBM: Targets mouse pointer for 2 seconds before locking in place and blowing that area up. Mart: Moves towards the mouse pointer VERY slowly. If touching another Mart, merges into a slightly bigger/faster Mart. In this stage, Mart explodes when close enough. Springer: Jumps to the top of the screen before falling somewhere else, doing damage if it hits the mouse while descending. Husk: Follows mouse cursor, takes a life if touched. (Still WIP) Operator (Level 5+): Collect the gift before it wakes up. Scribble/Flesh (Level 5+): Slowly moves and leaves doodles of subspace tripmines that last 7 seconds. Will either follow you or aimlessly bounce off walls. Guardian (Level 8+): Harmless on contact, but relocates and shoots 3 bullets. Telefragger (Level 8+): Slowly walks towards you, but will teleport in the same radius as Bell around you in an attempt to catch you. Voidbound Baby (Level 10+): Needs 2 Babies to spawn. Greater dash distance and reduced dash cooldown. Kookoo (Level 10+): Chooses a number from 5-15, then counts from 1. Click when it reaches the number. If clicked too late, Kookoo will do damage and restart. Cadence (Level 15+): Collect its instruments to keep it at bay. It gets angrier the more you leave out. Voidbreaker (Level 15+): Summons and launches 1-3 swords at you. Repeats the process another 1-3 times. Items: Medal: A medal spawns every 30 seconds, despawning after 15 seconds if not interacted with. If touched, will either subtract up to -2 gifts or add up to 3. Also has a chance to not add gifts at all.