Explanations: H: Mike is really strong, and has better aerial coverage than some characters. He's the strongest melee fighter. If you prefer projectiles, use Spacedog, being able to not only shoot his own projectiles, but counter ALL projectiles, plus having some powerful physical attacks. Chararth, meanwhile, is extremely difficult to combo, since he can just counter, and then it's his combo, adding on to the large list of his combos. Ok you fought hard for George. Fine. Aerials are really good, and the barrels are good for edgeguarding. S: Electricat is speedy and annoying, not dealing a huge amount of damage, but being able to hit you. A lot. Which is annoying cuz THEN YOU CAN'T DO ANYTHING OH MY GOD FMGKDHS9FODJJOD. Club Buddies are very strong, but I can only put them at Mid-S since they can't be used online. Road Combatant is fine, but not the best. A pretty average character. A: Commander Eagle is a solid choice. You have a good amount of combos, solid edgeguarding, but your special can be easily avoided. And if they counter it, well, uh... Good luck. You'll need it. Metron is a good zoner, the best one in the game. I mean, TWO PROJECTILES? What more could you want from a zoner? Puffy... I despise this man. He looks horrendous, his moveset is mid at best, and he has bad range. Bottom of A-tier. B: Mariano is more like Dr. Mario when it comes to moving around. Sure, JETPACK, but your only projectile is a tiny fireball, and you jump twice to reach the platforms on Battlefront. Psykid is just tough. You REALLY need good aim to recover, and it's easy to escape your side attack. Tough luck. C: Pakku-Man, what the heck, how do I start... You have a bad moveset. That's it.
None of them are super bad, so worst is C-.