THIS BATTLE IS NO LONGER MY MAIN PRIORITY, I WILL RETURN TO IT WHEN I IMPROVE MY CODING SKILLS. With that, you may read the original description: This is my take on a Pacifist battle for Sans. It shouldn't be that difficult, and will have two endings. It will most likely be updated/improved in the future, when I figure out how to fiddle around a bit more with the Scratchtale Engine. It is currently in the ALPHA stage, and will be continued to be developed as days pass. It does stop somewhere in Phase 2, where you can't progress with the battle.(I haven't put any scripts/dialogue in there) CONTROLS: Z = Interact/Speed up text X = Skip Text/Go back Arrow Keys = Move around I do not recommend playing my battles in Fullscreen, as it can warp the sprites and cause several glitches that you wouldn't experience in normal screen mode. IMPORTANT: If you want to remix my battle, please give credit and ask for permission. This is for stuff like colouring sprites, tinkering with it for INF hp/edit of any stat, or anything else that you'd want to use it for.
If it weren't for @pococikapusta, I wouldn't be able to make this battle. Check their profile out. See what they've made! (click their name in blue below where it says 'Thanks to'.) I don't know if you people actually read these, but here are update/version logs: Version 0.029 ~Added Sans's dialogue font to intro ~Added a bit more to the 'legally required break' part. ~Fixed a bug where the first few turns of attacks were invisible Version 0.030 ~Fixed Sans's voice What I'm planning to add (most likely won't be next update): ~Custom Attacks (Yes, I know how to make them) Thumbnail : YourPalSans Edited Sprites : YourPalSans Scratchtale Engine : pococikapusta Undertale : Toby Fox Music & Sound Effects : Toby Fox