This project can be used to understand how altering variables can affect the outcome of a program. INSTRUCTIONS 1) Click the green flag to start. The timer will reset/start as soon as the bot starts the line. 2) DRAG or STEER the NXT to the start. As you hold down the SPACE bar, the bot will follow your mouse pointer. 3) Alter the SPEED, TURN and GAP variables to eventually achieve the quickest time you can. GOAL You shouldn't change the variables as the bot is 'chasing'. So, try and find the optimum values to achieve the lowest time you can.