Turn on Turbo Mode (shift+green flag). Press "S" or use the sliders to set the desired settings, and click "render."
Sorry, not v2 yet, but there are some minor fixes in this version. Still can't figure out global illumination, but I thought I should share this now before jumping down the rabbit hole. Forkphorus recommended for faster renders: https://forkphorus.github.io/app.html?id=379991420&turbo Fun fact: The random point picking within the light was incorrect in my first version. My previous method was generating points clumped around the center. Cool link: https://karthikkaranth.me/blog/generating-random-points-in-a-sphere/ AAAAAAAAA I HAVE WAY TOO MANY VARIABLES #ray #madness