arrow keys to move around next version: https://scratch.mit.edu/projects/603783464/
changes - animation is in. using a <string contains string?> on every frame seems like a bad idea so i might change it later - added animated sprites to the level format. i thought about making this part of the same sprite but mainly i just thought it would make costume organization easier - redid input handling for something that i realized didn't matter - - holding opposite directions now correctly stops the player from moving - moved everything in the main loop to a custom block that has screen refresh turned off. this feels weird, like it's not what i'm supposed to do. it fixes the lag on position update when the level switches without too much reorganizing so i won't complain. next up is interaction and text and that will be a nightmare so in the meantime enjoy this little round guy