Ready to return to the original, or want to play with more players? Click here! https://scratch.mit.edu/projects/771685418/ C2A! I didn't change anything in this AY minigame You play as a mysterious stickman known as "Daisuke Stickman". --- FOR MINIGAME EXPLANATION AND CONTROLS, SCROLL DOWN --- Minigame Explanation: Those pesky barrels are back with a medieval twist against the crenellated stone wall of a regal castle! Starting from the bottom, the climbers must sprint across all four floors & ascend towards the chequered goal in order to gain 'wins' and increase the difficulty. It's easier said than done, as all sorts of barrels are constantly rolled out across the platform & down to the bottom, which the player must jump over to avoid bumps, squishes, KOs, and other crazy effects. The climbers can use ladders to help them reach the top quicker, but barrels can tumble down them and get in the way of that. The higher the difficulty, the faster barrels will roll out. If our daring crew takes too long to reach the top, the difficulty will decrease to make it easier. That being said, will they be able to reach the gruelling maximum Difficulty 10.0?! We'll have to wait and see. Hover over a character to see their name and amount of wins. If the thumbnail appears while the project is still running, click/tap it to hide it. Please note that the layering may be inaccurate at certain points... ==== LIST OF BARREL TYPES ==== https://justpaste.it/BURG-BarrelCastle-BarrelTypes Controls: Use the arrow keys to move. Press the up arrow to jump over barrels and press the left or right arrow key to jump in that direction. Press the spacebar when you are near a ladder to climb it. You can't move if you are knocked down, squished, in barrel form, or paused. (no controls for mobile yet)