arrows = move z = select x = deselect you cannot spare you need super sonic to hurt him (super sonic mode is in the act menu)
Decided to make it lore accurate and make it so you can only take hits and deal damage as super sonic. Rings (or the majority of your hp) now slowly drain as super sonic, leaving you at 1 HP when you're out of them and reverting your stats back to base form. This way, you don't immediately die upon running out of them entirely. I also shortened Giganto's attacks to compensate, and spruced up some of the ACT texts. Don't know how to change the base menu texts, though...