This project is used to test new changes to GeoClock before I push them out to the main project. Instructions are available on the main project. Current changes being tested are listed in the Notes and Credits.
• Update 12-hour mode (AUGUST 7, 2025) The appearance of the 12-hour clock has been changed. • Time format popup (AUGUST 7, 2025) Switching the clock between 12- and 24-hour format now displays a text popup in the bottom-right corner, similar to the popup used for switching modes. • Text and icon updates (AUGUST 7, 2025) Various pieces of text have been updated, and the mode icons have been redrawn. • Coloured frame at start of hour (FEBRUARY 21, 2024) At the start of every hour, the frame will temporarily change colour to match the backdrop. Once the minute ends, it will return to normal. • 60 FPS by default (FEBRUARY 21, 2024) By default, 60 FPS will now be enabled when running the project in TurboWarp. • General code cleanup (JANUARY 24, 2024) While updating the project, I've made various tweaks to the code, removing unnecessary or redundant bits and cleaning up the placement of blocks. • Always wait until next minute (JANUARY 24, 2024) To avoid sync issues, the clock will now always wait until the start of the next minute before playing the animation, even if the project is started within the first second of a minute. • Revert to old tile movement (JANUARY 24, 2024) The eased movement was unfortunately causing sync issues between moving tiles, causing them to overlap and creating visible gaps. As a result, it has been removed. POSSIBLE FUTURE UPDATES: • Better on-screen controls • Waiting screen tweaks/improvements?