W or Up: Jump A or Left: Move Left S or Down: Crouch D or Right: Move Right Space bar: Throw Fireball ------------------------------- Use WASD or arrow keys to move Luigi around in a supposedly platformer game... But wait a minute. Hold on a second. What's this? Something's definitely off about this game...
It's finally here. The game that I promised, but maybe you didn't even know in the first place. Here it is. Introducing a Mario PC Port But Funny: MARTY PARTY CD-PANT - SUPER DELUXE EDITION! I hope you enjoy playing my game! I'm adding four secret items to this game. Will you be able to find AND get them? They may or may not help you beat the level (2/4) (the mega mushroom doesn't count). There's a brand-new Pokémon battle with the Gold Goomba. Now you won't instantly die, and you'll get the chance to destroy it. But it is unfinished and buggy, so I don't recommend remixing the game at this time. Just try your best to avoid battling it. I referred to some sprites from MX, Lord X and Mr L. So I thank dooblajicoo for MX and Lord X, and Mr Pixel for Mr L. JMC created the Mario.exe mod Nightmare of the Mushroom Kingdom and pixelated Mario.exe, which I drew into this game, and I also used Faker Luigi as a reference while making my 8-bit sprite of him. I also got parts of "You Can't Jump" and "Lost in Obscurity" from this FNF mod. Saster and CommandoDev are the current directors of the Sonic.exe mod, where I got pixelated Sonic.exe from. Also, the third Luigi from the left, gold goomba, magigoomba, Waluigi, and Wario are from Level UP, so thanks to everyone I mentioned for the inspiration! Thanks to Luigikid for being a dedicated bro and playing Mario- and Sonic-related creepypastas to provide outstanding content on YouTube. Again, I thank Taco Games for implementing the original Mario PC-Port/Mario '85 and inspiring me to make it into Scratch, and then I made this game from the original. And again, I thank Shreeney_discool for the game's engine. Otherwise, I would have made something other than platformer games like this. Last but not least, I thank Nintendo for the inspiration for 8-bit games, including SMB2 Luigi, SMB3 Luigi, and SMW Luigi.