Welcome to the remix of a great inspiration to me!! Scroll down to see the new controls and please check out the newest update log for Ver. 0.8.3! :3 + Play it with ULTRA speed and ULTRA customizable options HERE ONLY ::: https://turbowarp.org/884158701 [Controls] WASD - Movement / Scroll menus Space - Sprint (costs Stamina seen in the blue bar below Leon) E - Interact / Select menu item Lmb - Fire weapon (If a weapon is equipped) R - Reload weapon (if a weapon is equipped, you can also reload without pressing R by trying to fire an empty weapon though this does not work with the Minigun as it can not be reloaded) Q (hold) - ADS (you move slower but can more accurately control the recoil of your weapon / if a weapon is equipped) F - Melee (can perform while reloading) Z - Use MedSpray to heal one health state (takes time and leaves your vulnerable) [Updates] Ver. 0.7.0: Original Release Ver. 0.7.1: Added a zombie, damage stats, and lighting Ver. 0.7.3: Balanced critical, better hitboxes, bullets no longer go through walls, Leon has a vest now Ver. 0.7.4: Fixed recoil for m9, w870, and m37 Ver. 0.8.3: Fixed recoil animation issues, added ADS, adding reloading, fixed starting menu title screen's letter placements, fixed zombie sprite with an easy-to-use spawning system as well as a system for getting caught on a wall where the zombie in question will turn away from the wall and stand there. This indicates they have *lost the player*, who can catch their attention by touching them or harming them. Fixed sprinting system as well as added a new *dynamic* Stamina bar below the player, revealed / hidden the Max Ammo variable where it matters, fixed the shotguns and made them unique from each other, made it to where when the Minigun is out of ammo, the player loses it and has no gun until a new one is acquired, fixed sprinting speed, fixed hitbox size, added gun menus to the workbenches, added armor menu, fixed zombie-related issue to where the zombie can now take damage while stunned, added SEcRetS hehe, added music, added Leon footstep and breathing sounds, added health system, added armor system, made ADS still slightly randomized aim but less so when hipfiring, added MedSpray, added I-Frames to the player so you can not lose all armor or all health in less than a couple seconds, added character change option, added dynamic volume (Ambient and Combat)
POSSIBLE TO DO LIST: - (DONE) add a character swap system - add craftables, crafting menu, and lootable dead zombie corpses - add higher critical hit chance when aiming your gun at a zombie rather than hipfiring