Try on TurboWarp: https://turbowarp.org/906620673/fullscreen?interpolate https://turbowarp.org/projects/746463454/ (original) If the game is laggy, play on TurboWarp or refresh the page. This is an early demo of an 8-bit Smash Bros. game that I've been working on for scratch. Currently you can play as Megaman, Kirby, Mario, Sonic, Mr. Game and Watch, Bowser, Marth, Donkey Kong, Link, Steve, Lucario, as well as a SECRET twelfth fighter! Each Character has 4 moves. ********* How To Play ********* Press 'Space' to start. Use the number keys to select a stage. Player 1: Run: ← & → Jump: ↑ Dodge: C Go through semi-solid platforms/fast fall: ↓ Special Attacks: X Normal Attacks: Z Player 2: Run: 1 & 3 Jump: 5 Dodge: D Go through semi-solid platforms/fast fall: 2 Special Attacks: S Normal Attacks: A
A new challenger approaches.... All code was made by popcornkid9. Please go play the original. This was inspired by this project by @RandomIsTough, shout out to them as well: https://scratch.mit.edu/projects/817704027 CHANGELOG + TIER LIST MEGAMAN Megaman’s run speed was changed from 15 → 13, making him slower. MARIO Mario’s run speed was changed from 15 → 13. KIRBY Kirby’s run speed was changed from 11 → 10. Kirby’s aerial Z had its knockback changed from 1 → 9, improving its KO potential. Kirby’s aerial Z had its damage changed from 7% → 5%, making it deal less damage. Kirby’s aerial Z had its hitboxes scaled up in size, giving it more range. Kirby’s grounded Z had its damage changed from 7% → 10%. Kirby’s grounded Z had a hitbox removed, losing some range. Kirby’s aerial X had its hitboxes scaled down in size. Kirby’s aerial X had its damage changed from 5% → 7%. Kirby’s grounded X had its knockback changed from 6 → 8. Kirby’s grounded X had its damage changed from 5% → 4%. SONIC Sonic’s run speed was changed from 18 → 15. MR. GAME AND WATCH Mr. Game and Watch can now act during ground Z. BOWSER Bowser’s run speed was changed from 8 → 10. Bowser can now move during his ground Z and ground X. Bowser now has his grounded Up-B from Smash as his ground Z, dealing 15 damage and 10.8 knockback. Bowser’s ground Z damage was changed from 18 → 15. LUCARIO Lucario’s run speed was changed from 9 → 13. Lucario can now move during his xair. Lucario can act after his side-zair. Lucario’s fall speed was changed from -1 → -1.2. Lucario's up Z has had it's knockback changed from 4 → 10. DONKEY KONG His grounded X is now his grounded Up-B from Smash. It has 10.9 knockback and does 14 damage. His aerial X is now his Up-Air from Smash. It has 10.3 knockback and 10 damage. Donkey Kong's speed has been changed from 10 → 12. STEVE Steve has a double jump. KING DEDEDE King Dedede is a brand new addition to the game! Based off of Marth, he boasts four jumps, de-de-destructive combos, and a place in the intro along with Lucario! Try him out and see how you like him!