arrow keys to move around, space to interact next version: https://scratch.mit.edu/projects/605725527/
changes: - interaction when facing tiles is now in. try talking to that other little guy. - fixed a problem when there was more than one kind of sprite in a level it would just create several of the last one - text rendering is technically functional (because i copied over some of my old code) but nothing actually calls that so there isn't actually any text yet i wanted to put the text system + the dialogue system in with this update but honestly getting the main movement system to pause and then later resume was enough. putting in a separate system for the text, etc., should be easier now. honestly my goal was to get the engine finished by december and i think i'll be able to make that? who knows maybe dialogue will be hell (it will be) oh yeah if you made it this far try running the unparented forever loop in the text renderer and tell me how well it runs. it's mostly about whether or not i want to add a very unimportant visual effect on the text whenever it updates. (and honestly i will probably add it even it runs poorly for people because it will last less than a second but i'd like to know if it at least works) and oh man can you believe i almost forgot about audio?? add that to the list of things i need to implement