arrow keys to move around, space to interact number keys to select a dialogue option
changes: - dialogue ! this took a while. you can now also talk to the flower. next, i think i want to actually get the system in that will change the levels as the game is played, and also environment sound/music. sound shouldn't be too hard (ha ha), but dynamically changing the levels might actually be the last thing i need to add. it will also definitely be a bit of a nightmare. i also kind of want to add cutscenes? the game state machine already works so in theory this should be really easy to add since it would pause the game similar to dialogue, do whatever the cutscene is, and then resume the game. may or may not add in something to make the dialogue box scroll up as options are picked, just to make it clear what text is new